Game Design Track

The Game Design track focuses on situating game production, advertising, and playing into current and historical social and cultural contexts. Coursework analyzes and evaluates the relationship between narrative and gameplay, and articulates critical facets of game design such as gameplay mechanics, balance, fairness, narrative, pacing, character, and aesthetics. Students will analyze both the narrative and design implementation challenges of game design and propose strategies for meeting those challenges, particularly in the case of social, medical, environmental, and educational problems (serious games).

School of Computing and Information courses

Choose two of the following courses.

Dietrich School of Arts and Sciences courses

Choose two of the following courses.